OpenShot Library | libopenshot 0.5.0
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LensFlare.cpp
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1/*
2* Based on the FlareFX plug-in for GIMP 0.99 (version 1.05)
3 * Original Copyright (C) 1997-1998 Karl-Johan Andersson <t96kja@student.tdb.uu.se>
4 * Modifications May 2000 by Tim Copperfield <timecop@japan.co.jp>
5 *
6 * This code is available under the GNU GPL v2 (or any later version):
7 * You may redistribute and/or modify it under the terms of
8 * the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License,
10 * or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this code; if not, write to the Free Software Foundation,
19 * Inc., 59 Temple Place – Suite 330, Boston, MA 02111-1307, USA.
20 */
21
30// Copyright (c) 2008-2025 OpenShot Studios, LLC
31//
32// SPDX-License-Identifier: LGPL-3.0-or-later
33
34#include "LensFlare.h"
35#include "Exceptions.h"
36#include <QImage>
37#include <QPainter>
38#include <QColor>
39#include <cmath>
40#include <vector>
41#include <algorithm>
42#include <omp.h>
43
44using namespace openshot;
45
46// Default constructor
48 : x(-0.5), y(-0.5), brightness(1.0), size(1.0), spread(1.0),
49 color(Color("#ffffff"))
50{
51 init_effect_details();
52}
53
54// Parameterized constructor
56 const Keyframe &yPos,
57 const Keyframe &intensity,
58 const Keyframe &scale,
59 const Keyframe &spreadVal,
60 const Keyframe &bladeCount,
61 const Keyframe &shapeType,
62 const Color &tint)
63 : x(xPos), y(yPos), brightness(intensity), size(scale),
64 spread(spreadVal), color(tint)
65{
66 init_effect_details();
67}
68
69// Destructor
70LensFlare::~LensFlare() = default;
71
72// Initialize effect metadata
73void LensFlare::init_effect_details()
74{
76 info.class_name = "LensFlare";
77 info.name = "Lens Flare";
78 info.description = "Simulate sunlight hitting a lens with flares and spectral colors.";
79 info.has_video = true;
80 info.has_audio = false;
81}
82
83// Reflector definition
84struct Reflect {
85 float xp, yp, size;
86 QColor col;
87 int type; // 1..4
88};
89
90// Blend a color onto a pixel using additive blending
91static inline QRgb blendAdd(QRgb dst, const QColor &c, float p)
92{
93 int dr = (255 - qRed(dst)) * p * c.redF();
94 int dg = (255 - qGreen(dst)) * p * c.greenF();
95 int db = (255 - qBlue(dst)) * p * c.blueF();
96 int da = (255 - qAlpha(dst)) * p * c.alphaF();
97 return qRgba(
98 std::clamp(qRed(dst) + dr, 0, 255),
99 std::clamp(qGreen(dst) + dg, 0, 255),
100 std::clamp(qBlue(dst) + db, 0, 255),
101 std::clamp(qAlpha(dst) + da, 0, 255)
102 );
103}
104
105// Shift HSV values by given factors
106static QColor shifted_hsv(const QColor &base, float h_shift,
107 float s_scale, float v_scale,
108 float a_scale = 1.0f)
109{
110 qreal h, s, v, a;
111 base.getHsvF(&h, &s, &v, &a);
112 if (s == 0.0)
113 h = 0.0;
114 h = std::fmod(h + h_shift + 1.0, 1.0);
115 s = std::clamp(s * s_scale, 0.0, 1.0);
116 v = std::clamp(v * v_scale, 0.0, 1.0);
117 a = std::clamp(a * a_scale, 0.0, 1.0);
118
119 QColor out;
120 out.setHsvF(h, s, v, a);
121 return out;
122}
123
124// Initialize reflectors
125static void init_reflectors(std::vector<Reflect> &refs, float DX, float DY,
126 int width, int height, const QColor &tint,
127 float S)
128{
129 float halfW = width * 0.5f;
130 float halfH = height * 0.5f;
131 float matt = width;
132
133 struct Rdef { int type; float fx, fy, fsize, r, g, b; };
134 Rdef defs[] = {
135 {1, 0.6699f, 0.6699f, 0.027f, 0.0f, 14/255.0f, 113/255.0f},
136 {1, 0.2692f, 0.2692f, 0.010f, 90/255.0f, 181/255.0f, 142/255.0f},
137 {1, -0.0112f, -0.0112f, 0.005f, 56/255.0f, 140/255.0f, 106/255.0f},
138 {2, 0.6490f, 0.6490f, 0.031f, 9/255.0f, 29/255.0f, 19/255.0f},
139 {2, 0.4696f, 0.4696f, 0.015f, 24/255.0f, 14/255.0f, 0.0f},
140 {2, 0.4087f, 0.4087f, 0.037f, 24/255.0f, 14/255.0f, 0.0f},
141 {2, -0.2003f, -0.2003f, 0.022f, 42/255.0f, 19/255.0f, 0.0f},
142 {2, -0.4103f, -0.4103f, 0.025f, 0.0f, 9/255.0f, 17/255.0f},
143 {2, -0.4503f, -0.4503f, 0.058f, 10/255.0f, 4/255.0f, 0.0f},
144 {2, -0.5112f, -0.5112f, 0.017f, 5/255.0f, 5/255.0f, 14/255.0f},
145 {2, -1.4960f, -1.4960f, 0.20f, 9/255.0f, 4/255.0f, 0.0f},
146 {2, -1.4960f, -1.4960f, 0.50f, 9/255.0f, 4/255.0f, 0.0f},
147 {3, 0.4487f, 0.4487f, 0.075f, 34/255.0f, 19/255.0f, 0.0f},
148 {3, 1.0000f, 1.0000f, 0.10f, 14/255.0f, 26/255.0f, 0.0f},
149 {3, -1.3010f, -1.3010f, 0.039f, 10/255.0f, 25/255.0f, 13/255.0f},
150 {4, 1.3090f, 1.3090f, 0.19f, 9/255.0f, 0.0f, 17/255.0f},
151 {4, 1.3090f, 1.3090f, 0.195f, 9/255.0f, 16/255.0f, 5/255.0f},
152 {4, 1.3090f, 1.3090f, 0.20f, 17/255.0f, 4/255.0f, 0.0f},
153 {4, -1.3010f, -1.3010f, 0.038f, 17/255.0f, 4/255.0f, 0.0f}
154 };
155
156 refs.clear();
157 refs.reserve(std::size(defs));
158 bool whiteTint = (tint.saturationF() < 0.01f);
159
160 for (auto &d : defs) {
161 Reflect r;
162 r.type = d.type;
163 r.size = d.fsize * matt * S;
164 r.xp = halfW + d.fx * DX;
165 r.yp = halfH + d.fy * DY;
166
167 QColor base = QColor::fromRgbF(d.r, d.g, d.b, 1.0f);
168 r.col = whiteTint ? base
169 : shifted_hsv(base,
170 tint.hueF(),
171 tint.saturationF(),
172 tint.valueF(),
173 tint.alphaF());
174 refs.push_back(r);
175 }
176}
177
178// Apply a single reflector to a pixel
179static void apply_reflector(QRgb &pxl, const Reflect &r, int cx, int cy)
180{
181 float d = std::hypot(r.xp - cx, r.yp - cy);
182 float p = 0.0f;
183
184 switch (r.type) {
185 case 1:
186 p = (r.size - d) / r.size;
187 if (p > 0.0f) {
188 p *= p;
189 pxl = blendAdd(pxl, r.col, p);
190 }
191 break;
192 case 2:
193 p = (r.size - d) / (r.size * 0.15f);
194 if (p > 0.0f) {
195 p = std::min(p, 1.0f);
196 pxl = blendAdd(pxl, r.col, p);
197 }
198 break;
199 case 3:
200 p = (r.size - d) / (r.size * 0.12f);
201 if (p > 0.0f) {
202 p = std::min(p, 1.0f);
203 p = 1.0f - (p * 0.12f);
204 pxl = blendAdd(pxl, r.col, p);
205 }
206 break;
207 case 4:
208 p = std::abs((d - r.size) / (r.size * 0.04f));
209 if (p < 1.0f) {
210 pxl = blendAdd(pxl, r.col, 1.0f - p);
211 }
212 break;
213 }
214}
215
216// Render lens flare onto the frame
217std::shared_ptr<openshot::Frame>
218LensFlare::GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t f)
219{
220 auto img = frame->GetImage();
221 int w = img->width();
222 int h = img->height();
223
224 // Fetch keyframe values
225 float X = x.GetValue(f),
226 Y = y.GetValue(f),
227 I = brightness.GetValue(f),
228 S = size.GetValue(f),
229 SP = spread.GetValue(f);
230
231 // Compute lens center + spread
232 float halfW = w * 0.5f, halfH = h * 0.5f;
233 float px = (X * 0.5f + 0.5f) * w;
234 float py = (Y * 0.5f + 0.5f) * h;
235 float DX = (halfW - px) * SP;
236 float DY = (halfH - py) * SP;
237
238 // Tint color
239 QColor tint = QColor::fromRgbF(
240 color.red.GetValue(f) / 255.0f,
241 color.green.GetValue(f) / 255.0f,
242 color.blue.GetValue(f) / 255.0f,
243 color.alpha.GetValue(f) / 255.0f
244 );
245
246 // Calculate radii for rings
247 float matt = w;
248 float scolor = matt * 0.0375f * S;
249 float sglow = matt * 0.078125f * S;
250 float sinner = matt * 0.1796875f * S;
251 float souter = matt * 0.3359375f * S;
252 float shalo = matt * 0.084375f * S;
253
254 // Helper to tint base hues
255 auto tintify = [&](float br, float bg, float bb) {
256 return QColor::fromRgbF(
257 br * tint.redF(),
258 bg * tint.greenF(),
259 bb * tint.blueF(),
260 tint.alphaF()
261 );
262 };
263
264 QColor c_color = tintify(239/255.0f, 239/255.0f, 239/255.0f);
265 QColor c_glow = tintify(245/255.0f, 245/255.0f, 245/255.0f);
266 QColor c_inner = tintify(1.0f, 38/255.0f, 43/255.0f);
267 QColor c_outer = tintify(69/255.0f, 59/255.0f, 64/255.0f);
268 QColor c_halo = tintify(80/255.0f, 15/255.0f, 4/255.0f);
269
270 // Precompute reflectors
271 std::vector<Reflect> refs;
272 init_reflectors(refs, DX, DY, w, h, tint, S);
273
274 // Build an un-premultiplied overlay
275 QImage overlay(w, h, QImage::Format_ARGB32);
276 overlay.fill(Qt::transparent);
277
278 #pragma omp parallel for schedule(dynamic)
279 for (int yy = 0; yy < h; ++yy) {
280 QRgb *scan = reinterpret_cast<QRgb*>(overlay.scanLine(yy));
281 for (int xx = 0; xx < w; ++xx) {
282 // start fully transparent
283 int r=0, g=0, b=0;
284 float d = std::hypot(xx - px, yy - py);
285
286 // bright core
287 if (d < scolor) {
288 float p = (scolor - d)/scolor; p*=p;
289 QRgb tmp = blendAdd(qRgba(r,g,b,0), c_color, p);
290 r = qRed(tmp); g = qGreen(tmp); b = qBlue(tmp);
291 }
292 // outer glow
293 if (d < sglow) {
294 float p = (sglow - d)/sglow; p*=p;
295 QRgb tmp = blendAdd(qRgba(r,g,b,0), c_glow, p);
296 r = qRed(tmp); g = qGreen(tmp); b = qBlue(tmp);
297 }
298 // inner ring
299 if (d < sinner) {
300 float p = (sinner - d)/sinner; p*=p;
301 QRgb tmp = blendAdd(qRgba(r,g,b,0), c_inner, p);
302 r = qRed(tmp); g = qGreen(tmp); b = qBlue(tmp);
303 }
304 // outer ring
305 if (d < souter) {
306 float p = (souter - d)/souter;
307 QRgb tmp = blendAdd(qRgba(r,g,b,0), c_outer, p);
308 r = qRed(tmp); g = qGreen(tmp); b = qBlue(tmp);
309 }
310 // halo ring
311 {
312 float p = std::abs((d - shalo)/(shalo*0.07f));
313 if (p < 1.0f) {
314 QRgb tmp = blendAdd(qRgba(r,g,b,0), c_halo, 1.0f-p);
315 r = qRed(tmp); g = qGreen(tmp); b = qBlue(tmp);
316 }
317 }
318 // little reflectors
319 for (auto &rf : refs) {
320 QRgb tmp = qRgba(r,g,b,0);
321 apply_reflector(tmp, rf, xx, yy);
322 r = qRed(tmp); g = qGreen(tmp); b = qBlue(tmp);
323 }
324
325 // force alpha = max(R,G,B)
326 int a = std::max({r,g,b});
327 scan[xx] = qRgba(r,g,b,a);
328 }
329 }
330
331 // Get original alpha
332 QImage origAlpha = img->convertToFormat(QImage::Format_Alpha8);
333
334 // Additive-light the overlay onto your frame
335 QPainter p(img.get());
336 p.setCompositionMode(QPainter::CompositionMode_Plus);
337 p.setOpacity(I);
338 p.drawImage(0, 0, overlay);
339 p.end();
340
341 // Rebuild alpha = max(orig, flare×I)
342 QImage finalA(w,h, QImage::Format_Alpha8);
343 auto overlayA = overlay.convertToFormat(QImage::Format_Alpha8);
344
345 for (int yy=0; yy<h; ++yy) {
346 uchar *oL = origAlpha.scanLine(yy);
347 uchar *fL = overlayA.scanLine(yy);
348 uchar *nL = finalA.scanLine(yy);
349 for (int xx=0; xx<w; ++xx) {
350 float oa = oL[xx]/255.0f;
351 float fa = (fL[xx]/255.0f)*I;
352 nL[xx] = static_cast<uchar>(std::clamp(std::max(oa,fa)*255.0f, 0.0f, 255.0f));
353 }
354 }
355 img->setAlphaChannel(finalA);
356 return frame;
357}
358
359// Create a new frame for this effect
360std::shared_ptr<openshot::Frame>
361LensFlare::GetFrame(int64_t frame_number)
362{
363 return GetFrame(std::make_shared<openshot::Frame>(), frame_number);
364}
365
366// Convert effect to JSON string
367std::string LensFlare::Json() const
368{
369 return JsonValue().toStyledString();
370}
371
372// Convert effect to JSON value
373Json::Value LensFlare::JsonValue() const
374{
375 Json::Value r = EffectBase::JsonValue();
376 r["type"] = info.class_name;
377 r["x"] = x.JsonValue();
378 r["y"] = y.JsonValue();
379 r["brightness"] = brightness.JsonValue();
380 r["size"] = size.JsonValue();
381 r["spread"] = spread.JsonValue();
382 r["color"] = color.JsonValue();
383 return r;
384}
385
386// Parse JSON from string
387void LensFlare::SetJson(const std::string v)
388{
390 catch (...) { throw InvalidJSON("LensFlare JSON"); }
391}
392
393// Apply JSON values to effect
394void LensFlare::SetJsonValue(const Json::Value r)
395{
397 if (!r["x"].isNull()) x.SetJsonValue(r["x"]);
398 if (!r["y"].isNull()) y.SetJsonValue(r["y"]);
399 if (!r["brightness"].isNull()) brightness.SetJsonValue(r["brightness"]);
400 if (!r["size"].isNull()) size.SetJsonValue(r["size"]);
401 if (!r["spread"].isNull()) spread.SetJsonValue(r["spread"]);
402 if (!r["color"].isNull()) color.SetJsonValue(r["color"]);
403}
404
405// Get properties as JSON for UI
406std::string LensFlare::PropertiesJSON(int64_t f) const
407{
408 Json::Value r = BasePropertiesJSON(f);
409 r["x"] = add_property_json("X", x.GetValue(f), "float", "-1..1", &x, -1, 1, false, f);
410 r["y"] = add_property_json("Y", y.GetValue(f), "float", "-1..1", &y, -1, 1, false, f);
411 r["brightness"] = add_property_json("Brightness", brightness.GetValue(f), "float", "0..1", &brightness, 0, 1, false, f);
412 r["size"] = add_property_json("Size", size.GetValue(f), "float", "0.1..3", &size, 0.1, 3, false, f);
413 r["spread"] = add_property_json("Spread", spread.GetValue(f), "float", "0..1", &spread, 0, 1, false, f);
414 r["color"] = add_property_json("Tint Color", 0.0, "color", "", &color.red, 0, 255, false, f);
415 r["color"]["red"] = add_property_json("Red", color.red.GetInt(f), "float", "0..255", &color.red, 0, 255, false, f);
416 r["color"]["green"] = add_property_json("Green", color.green.GetInt(f), "float", "0..255", &color.green, 0, 255, false, f);
417 r["color"]["blue"] = add_property_json("Blue", color.blue.GetInt(f), "float", "0..255", &color.blue, 0, 255, false, f);
418 r["color"]["alpha"] = add_property_json("Alpha", color.alpha.GetInt(f), "float", "0..255", &color.alpha, 0, 255, false, f);
419 return r.toStyledString();
420}
Header file for all Exception classes.
Header file for LensFlare class.
Json::Value add_property_json(std::string name, float value, std::string type, std::string memo, const Keyframe *keyframe, float min_value, float max_value, bool readonly, int64_t requested_frame) const
Generate JSON for a property.
Definition ClipBase.cpp:96
This class represents a color (used on the timeline and clips)
Definition Color.h:27
openshot::Keyframe blue
Curve representing the red value (0 - 255)
Definition Color.h:32
openshot::Keyframe red
Curve representing the red value (0 - 255)
Definition Color.h:30
openshot::Keyframe green
Curve representing the green value (0 - 255)
Definition Color.h:31
void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
Definition Color.cpp:117
openshot::Keyframe alpha
Curve representing the alpha value (0 - 255)
Definition Color.h:33
Json::Value JsonValue() const
Generate Json::Value for this object.
Definition Color.cpp:86
virtual Json::Value JsonValue() const
Generate Json::Value for this object.
Json::Value BasePropertiesJSON(int64_t requested_frame) const
Generate JSON object of base properties (recommended to be used by all effects)
virtual void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
EffectInfoStruct info
Information about the current effect.
Definition EffectBase.h:69
Exception for invalid JSON.
Definition Exceptions.h:218
A Keyframe is a collection of Point instances, which is used to vary a number or property over time.
Definition KeyFrame.h:53
int GetInt(int64_t index) const
Get the rounded INT value at a specific index.
Definition KeyFrame.cpp:282
void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
Definition KeyFrame.cpp:372
double GetValue(int64_t index) const
Get the value at a specific index.
Definition KeyFrame.cpp:258
Json::Value JsonValue() const
Generate Json::Value for this object.
Definition KeyFrame.cpp:339
std::string PropertiesJSON(int64_t requested_frame) const override
void SetJsonValue(const Json::Value root) override
Load Json::Value into this object.
Json::Value JsonValue() const override
Generate Json::Value for this object.
~LensFlare() override
Keyframe brightness
Definition LensFlare.h:32
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number) override
This method is required for all derived classes of ClipBase, and returns a new openshot::Frame object...
std::string Json() const override
Generate JSON string of this object.
void SetJson(const std::string value) override
Load JSON string into this object.
This namespace is the default namespace for all code in the openshot library.
Definition Compressor.h:29
const Json::Value stringToJson(const std::string value)
Definition Json.cpp:16
float size
Definition LensFlare.cpp:85
float xp
Definition LensFlare.cpp:85
QColor col
Definition LensFlare.cpp:86
float yp
Definition LensFlare.cpp:85
bool has_video
Determines if this effect manipulates the image of a frame.
Definition EffectBase.h:40
bool has_audio
Determines if this effect manipulates the audio of a frame.
Definition EffectBase.h:41
std::string class_name
The class name of the effect.
Definition EffectBase.h:36
std::string name
The name of the effect.
Definition EffectBase.h:37
std::string description
The description of this effect and what it does.
Definition EffectBase.h:38